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Thursday 4 May 2017

How to convert 2D Drawing into 3D Drawing Command


Open 2D Drawing and change the view of drawing to isometric like NE, NW, SE, SW view, And, after this you can specify height to than 2D  drawing.


VIEW PORT
Using this command you can an object in different view as-top, bottom,left, front, back, SE isometric, SW isometric, NE isometric, NW isometric view.

   -  Select command ( view > view port )
   -  Select view-port like 1, 2, 3, 4
   -  Choose horizontal or vertical
   -  Now, change the view in all view-port according to your requirement.

EXTRUDE
Using this command you can specify height to any 2D poly-line drawing. And after this you can convert any 2D drawing into solid object.

   -  Select command extrude
   -  Select poly-line to extrude
   -  Enter
   -  Specify height
   -  Enter
Extrude

BOX
Using this command you directly create 3D box by specifying

   -  Select command
   -  Click on first point from where you have to create box.
   -  Now, press L to specify length of the box.
   -  Then specify width and height of the box

Box

PRESS PULL
Using this command yu can specify height to any closed boundary either of line or poly-line. Also, you can increase or decrease height by selecting the face of 3D solid.

   -  Select command
   -  Click inside the boundary
   -  Specify height.
   -  Enter

Press Pull


UNION
Using this command you can combine two or object and become single body.

   -  Select command union
   -  Select both object
   -  Enter
Union


SUBTRACT
Using this command you can subtract one body from another body either in 2D or 3D

   -  Select command subtract
   -  Select body from which you have to subtract another body.
   -  Enter
   -  Select body that has to subtract
   -  Enter

subtract

INTERSECT
Using this command you can create command part of tow object

   -  Select command intersect
   -  Select both object
   -  Enter
Intersect


RENDER
Using this command you can apply material from material browser, and light.

   -  Select command
   -  Click on material browser
   -  Now, select 3D object to apply material and click on (up) Arrow.

Render


SWEEP
Using this command you can create tube like structure, create thread, 3D strings etc.

   -  Firstly, you can make path that has to create 3D.
   -  Now, create profile of that shape that has to create structure.
   -  Select command
   -  Select path to be followed
   -  Enter
   -  Select profile that has to create 3D structure,
Sweep


REVOLVE
Using this command you can create that type of object which looks like circular from top view and of some profile from front view. Through this you can create pot, hinge, shaft and different type of bolts etc. In this, you make half structure and you can create full structure from this command.

   -  Firstly, make profile according to your requirement
   -  Select command revolve
   -  Select profile that has to revolve
   -  Enter
   -  Specify axis that should parallel to the profile
   -  Specify angle of revolving as 60, 270, 360
   -  Enter
Revolve


LOFT 
Using this command you can create 3D object using two or more profile (Poly-line). Though this you can create tunnel shape, blower etc.

   -  Firstly, make tow or more profiles at some distance in z-axis.
   -  Now, select command loft
   -  Select all profiles for loft
   -  Enter
   -  Enter

Loft


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